The third game of the week, unlike the first two has a completely different basis of attraction. The thing that invited me to getting it was Kannono. I liked her so I picked the game up.
“Tales of the World: Radiant Mythology”
Like the first two games, this is played in the PSP. I hadn’t known that this game was part of the “Tales” series, though I immediately noticed due to the fact Reid was in there (I had only played Tales of Eternia by the time I picked this up). I was actually quite happy when it was a 3D type game, and also when the game style was nothing I have ever played. Sure it was similar to Tales of Eternia in a way, but this time it’s 3D.
At the time of picking it up, I didn’t complain too much. I loved my RPG for what they were, and not how good it was compared to others. It definitely had a lot of flaws, like bad graphics and bad mechanics. But overall, as it was the first 3D entry of the “Tales” series, it was okay. Though I’d say it can’t even compare itself to its sequels.
For all the “Tales of the World: Radiant Mythology” games I have played (1, 2 and 3), I’d say that the story isn’t really that inviting, so I mostly skipped everything that happened. I mean, it wasn’t that bad now that I think about it. Although I think Tales of the Abyss and Tales of Eternia had better story.
Something I played the Radiant Mythology series for was the vast amount of characters and the mystic artes they had. There were a lot of characters to choose from, especially in the latest installment, which was Tales of the World: Radiant Mythology 3. It also had a high max level, so one could play for a long time in order to max their characters out.
Though the mystic artes weren’t that good in the first one, at least they kept Abyss’s system. Which is, Overlimit to Arte to Mystic Arte. Despite the previous games having good looking mystic artes, this one, in my opinion, is just like “testing the waters” for Bandai Namco. They probably used this to test the capabilities of the PSP and its compatibility with 3D and the “Tales” battle system.
For the first 3D entry in the system, I’d say they executed it well. Seeing that it was years ago the game came out, in that time, I’d consider it good. Oh yeah, as a side note… I never really maxed my characters in the game. The highest I got them to was probably around 144, enough to equip the set (the descender that is). My team consisted of Reid, Luke and Tear.
Game of the Week 3:
—Tales of the World: Radiant Mythology—